C# IStructuralEquatable nerelerde kullanılıyor Sırları

The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.

In certain scenarios (such as using the value type kakım a key in a dictionary) it birey murder performance in one foul swoop.

Reference types (read classes) don't benefit birli much. The IEquatable implementation does let you avoid a cast from System.Object but that's a very trivial gain. I still like IEquatable to be implemented for my classes since it logically makes the intent explicit.

Daniel A.A. PelsmaekerDaniel A.A. Pelsmaeker 49.2k2121 gold badges112112 silver badges160160 bronze badges 5 In addition to answers which point to duplicate hashcodes as is documented behavior, some reasoning and reflection would also lead you to the same conclusion.

Although I think the gains from hamiş boxing will be less than the cost for having CanEqual. In that case you should seal your types and you no longer need CanEqual. Sealing also özgü some performance benefits.

The generic tuple classes (Tuple, Tuple, Tuple, and so on) and the Array class provide explicit implementations of the IStructuralEquatable interface. By casting (in C#) or converting (in Visual Basic) the current instance of an array or C# IStructuralEquatable nedir tuple to an IStructuralEquatable interface value and providing your IEqualityComparer implementation bey an argument to the Equals method, you yaşama define a custom equality comparison for the array or collection.

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In my implementation I delegated the task of calculating hash codes to the internal array. While testing it, to my great surprise, I found that my two different arrays had the same structural hash code

comparer IEqualityComparer İki nesnenin denktaş olup olmadığını değerlendirmek sinein kullanılacak yöntemi tanılamamlayan nesne.

In addition to this awesome blog Frank and I also dicussed all of this awesome in detail on Merge Conflict on episode 111:

Ancak, fruits1 ve fruits3 dizileri aynı elemanlara farklı sıralarda iye başüstüneğundan, CompareTo metodu farklı bir fehamet döndürür ve bu dizilerin konstrüktif olarak hemayar olmadığını belirtir.

Bu yapıya kadar oluşturduğumuz bütün nesnelerin Heap kısmında bulunduğunu söylemiştik. Oysa Stack kısmında struct konstrüksiyonsında nesneleri tutabilmekteyiz.

There is no need for an equality operator that accepts different types. That should derece even compile. So this is a very weak excuse for having a non-generic interface that works with objects.

Specifically, I do not know the exact type of the object. The only assumption I make is that it inherit from IStructuralEquatable.

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